
Developer and publisher Techland enjoyed years of raking in pre-orders on this game with the assumption that there was no Denuvo only for it to be added last minute. What we’re more interested in is not DLSS or Ray Tracing, but rather Denuvo DRM which was quietly added to the game recently. For a GPU that is never in stock and costs the equivalent of a really nice used car to buy, we would have liked to see it running this game at 4K without DLSS, but of course those lucky enough to own one can experiment with the settings and maybe turn Ray Tracing off as it seems to be a massive drain of resources in this game as we discussed in December.

It’s interesting to see such a high end card like the RTX 3080 listed as DLSS being turned on.

The newest table includes a another column right at the end for Ray Tracing on at ultra settings. The first is the original PC requirements from December, and the second is the newer table taking DLSS into consideration.Ĭlick on either image to be zoomed in for a closer look. The differences between the two lists of requirements are quite hard to see, so below you will find two tables. Nvidia’s Deep Learning Super Sampling (DLSS) allows lower tier hardware to run higher resolution and framerates which is welcome here as the requirements for this game including Ray Tracing are rather high. The PC system requirements for Dying Light 2 were released all the way back in December 2021 and now, with the game launching tomorrow, we’ve been provided with a new list that takes into account DLSS.
